Gamification And BIM – The Didactic Guidance Of Decentralised Interactions Of A Real-Life BIM Business Game For Higher Education
Authors: Christian Heins
Journal: 38th International Symposium On Automation And Robotics In Construction Dubai, UAE.
Publication Date: Nov 2021
Keywords: BIM Game Building Information Modeling BIM HOAI Game Design Elements Business Game Integrated Planning Decision-Oriented Planning
Abstract
The Jade University Of Applied Sciences Organized The Digital Business Game “PING PONG”, A BIM Game, To Teach Students In The Department Of Architecture The Networked And Digital Planning Methodology BIM. Building Information Modelling (BIM) Is To Become The Planning Standard For Construction Projects And Thus A Fixed Component Of University Education. For This Purpose, An Innovative And Motivating Teaching Format Was Developed With The Course PING PONG, Which Brings About An Increase In The Quality Of Teaching And The Success Of Studies. It Is Based On The Erasmus+ Project “BIM Game” [1][2] And Is Further Developed Here.
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